Match Maker is a hilarious and highly creative puzzle game that will test your imagination and problem-solving skills! In this unique "draw-to-save" adventure, your goal is to protect a vulnerable stickman from all sorts of crazy, impending dangers—including sharp spikes, rolling boulders, explosives, and falling weapons. The gameplay is completely open-ended and purely relies on your creativity. You use your mouse or finger to draw a single continuous line on the screen to create a protective barrier, a shelter, or a safe bridge. Once you finish drawing, gravity and physics take over! If the shape you drew successfully holds up against the hazards for a few seconds, ensuring the stickman survives, you win the level. With hundreds of tricky and comical scenarios, there isn't just one "correct" answer. Unleash your big brain to come up with the funniest and most effective shields. Ready to draw your way to victory?
Creative Draw-to-Save: Draw any shape, line, or protective shelter you can imagine to keep the stickman safe. Brain-Teasing Scenarios: Hundreds of unique levels requiring "out-of-the-box" thinking to solve successfully. Hilarious Physics: Watch funny and unexpected physics interactions as traps bounce off your clumsily drawn shields. Open-Ended Solutions: There is no single correct answer! As long as the stickman survives, your crazy drawing works.
Playing Match Maker is incredibly simple to control, but finding the right solution requires logic, foresight, and a bit of physics knowledge. When a level starts, you will see the stickman in a very precarious situation. Danger is usually imminent—there might be a cannon aiming at him, spikes below him, or a heavy object ready to fall on his head. Before the danger activates, the game pauses, waiting for your input. Your task is to draw a line to protect him. You can draw almost anything: a simple straight line acting as a roof, a full circle encasing the stickman, or a hook shape that hangs onto a nearby wall. Remember, you can only draw one continuous line. The moment you lift your finger or release the mouse button, your drawing is complete, and the ink turns into a solid physical object. Once the line becomes solid, the physics simulation begins. Gravity applies to your drawn object, meaning if you draw a roof mid-air with no support, it will fall straight down (and might crush the stickman!). You must strategically anchor your lines to the terrain or wrap them around the stickman so they stay in place. After the simulation starts, a short countdown (usually 3 seconds) begins. During this time, the weapons will fire, or the boulders will fall. If your drawn shield successfully deflects the danger and the stickman stays alive until the timer runs out, you win! If the stickman is hit, falls off the screen, or is crushed by your own drawing, you fail and must retry. Use your imagination to draw the perfect defense!
Mouse/Touch: Click and hold the left mouse button (or tap and hold your finger on the screen) and drag to draw a line. Release the button or lift your finger to complete the drawing and start the physics simulation.
Q: Why does the line I drew fall down and kill the stickman? A: Your drawing is affected by gravity! If you draw a shield in the air without anchoring it to the ground or a wall, it will fall. Try drawing a shape that hooks onto the environment or completely covers the stickman like a tent. Q: Can I draw more than one line? A: No, you must complete your protection in one continuous stroke. As soon as you release the screen, the drawing phase ends. Q: Is there only one way to pass a level? A: Not at all! You can draw anything from a simple box to a crazy abstract shape. As long as it keeps the stickman safe for 3 seconds, you win.